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Stylized Modular Environment Kit

I use a small set of pieces to create many different objects. This system is very good for videogame environments.
Why I use this system:
· Visual consistency: All objects have the same style.
· Efficiency: It saves memory and processing.
· Speed: I can build worlds very fast.
It is a professional workflow for real-time production.

Assembled environment. Modular workflow for games.

Assembled environment. Modular workflow for games.

Interactive demo in Unreal Engine.

Interactive demo in Unity.

Modular assets. These are the pieces of the kit.

Modular assets. These are the pieces of the kit.

High-poly models. Stylized sculpting in ZBrush.

High-poly models. Stylized sculpting in ZBrush.

Optimized low-poly mesh for real-time engines.

Optimized low-poly mesh for real-time engines.

Stylized textures and materials.

Stylized textures and materials.

Colliders and technical setup for the game.

Colliders and technical setup for the game.

Full process video: from sculpting to engine integration.